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GAME SUMMARY

Ultimate Ascent is played with two alliances: one red and one blue. Each alliance has three teams. During the qualification rounds at competition the matches are generated such that teams do not play two matches too quickly or compete with or against another team too often. Elimination alliances are then selected in a two-round serpentine draft by the top eight seeded teams before the elimination rounds. Each team's robot can be identified by its bumpers which must have the team's number visible from any side of the robot. The bumpers are also colored to match the alliance that the robot is on. The winning alliance is determined by the team with the most points at the conclusion of the match.

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